Clash of Kings Wishing Well

Clash of Kings Wishing Well

Clash of Kings Wishing Well Details

Clash of Kings Wishing Well is a magical structure. Throw gold into it and you will earn unexpected rewards. You get a number of free wishes, based on Wishing Well level, every day which can be exchanged for rewards. The number of free wishes do not accumulate from one day to the next, so use them daily.

Wishing Well Statistics

Clash of Kings Wishing Well Statistics

Clash of Kings Buildings

Clash of Kings Castle

Clash of Kings Building Details

Clash of Kings Buildings are the life blood of the game. One must build and upgrade them in order to dominate the game. Below, you will find a brief description of each Building Type and a link its main Building page.

Castle

Your castle is your most important building. Upgrading your castle will unlock other buildings; while determining their level caps. Location under the castle resources you will find your income and troop upkeep. Under City status, you can find any buff information. For more in dept information, building requirements, and statistics check out our main Castle Page.

Farm

Farms produce food, which is used to feed your troops. Upgrade your farms to increase your income and storage. For more in dept information, building requirements, and statistics check out our main Farm Page.

Sawmill

Sawmills produce wood, which is used to build and upgrade your buildings. Upgrade your sawmills to increase your income and storage. For more in dept information, building requirements, and statistics check out our main Sawmill Page.

College

You learn various technologies from the researches found in the College. The requirements for research said technology is based on your level, previous technology achieved, and enough resources. For more in dept information, building requirements, and statistics check out our main College Page.

Military Tent

Built outside your Walls, Military Tents increase your troop training capacity and training speed. The more Military Tents have allows for quicker assembly of soldiers. This however makes fewer sites available for other buildings. For more in dept information, building requirements, and statistics check out our main Military Tent Page.

Hospital

Built outside of your Walls, Hospitals treat your wounded soldiers. The more Hospitals the less resources needed as well as less time for training. Hospitals only accommodate so many wounded soldiers; upgrade to increase this capacity. This can also be done through College Research technology. Insufficient Hospital space will cause your troops to die. For more in dept information, building requirements, and statistics check out our main Hospital Page.

Drill Grounds

Built within your city Wall, The Drill Grounds determine the overall scope of your marching armies.  For more in dept information, building requirements, and statistics check out our main Drill Grounds Page.

Walls

Your Walls determine your city’s defense and traps capacity and are required for the upgrading of your castle.  For more in dept information, building requirements, and statistics check out our main Walls Page.

Depot

The Depot protects your resources from any plundering. The higher the Depot level, the more resources are protected. All uncollected resources aren’t protected by your Depot; thus collect resources in a  timely manner.  For more in dept information, building requirements, and statistics check out our main Depot Page.

Embassy

Your Embassy level influences your Help effects, while determining the reinforce capacity. It should be noted tha reinforcements can not be received without an Embassy. The most useful way to protect allies is “Reinforce”; which can be very deadly to the enemy.  For more in dept information, building requirements, and statistics check out our main Embassy Page.

Market

The Market allows you to trade resources with your allies. Once a resource trade is made, a transportation troop included in marching troops will march to the helped ally.  For more in dept information, building requirements, and statistics check out our main Market Page.

Hall of War

Building the Hall of War, allows for the “Rally” function to be used, and the “Alliance War” can be reviewed under the alliance interface. The “Rally” function allows a team (members of your alliance) to attack enemies. The total amount of rallied troops are determined by the level of Hall of War. The total amount of rallied soldiers are determined by Alliance Science. Under Alliance Battle, you can review alliance battle related information. The most efficient way to strike higher level enemies is via the “Rally”.  For more in dept information, building requirements, and statistics check out our main Hall of War Page.

Watchtower

The Watchtower allows you to “scout” other players’ castle and status within the world. This allows you to check their information when your castle is being attacked. The higher the level of your Watchtower, the more detailed their information.  For more in dept information, building requirements, and statistics check out our main Watchtower Page.

Turret

Turret auto-attack enemies when your city is defending an attack. In order to upgrade your Turrets you will need Gold Arrows, which can be purchased in the store or rewarded for attacking monsters. Once upgraded, Turrets will improve their attack and speed.  For more in dept information, building requirements, and statistics check out our main Turret Page.

Wishing Well

The Wishing Well provides resources and gold in the form of daily wishes. Upgrading the Wishing Well will allow for more resources and more free wishing; with a chance to trigger 2, 5, or up to 10 times the rewards.  For more in dept information, building requirements, and statistics check out our main Wishing Well Page.

Building Construction QueueConstruction Queue | Clash of King

This is the remaining time of any upgrading time due on a building. Clicking the queue will switch to the upgrading building directly. The use of a “Builder Contract” item or gold will hire a builder, to decrease the construction queue time.